module Base
{
/*"Brass Knuckles - free low poly" (https://skfb.ly/ooYzB) by Ruslan Koschey is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).*/
    model PA_Knucks
    {
        mesh = PA_Knucks,
        scale =1.0,

		attachment world
		{
			/*offset = 0.0000 0.2000 0.0000,*/
			offset = 0.0000 0.0000 0.0000,
			rotate = 0.0000 0.0000 0.0000,
		}


    }
   


  /*"Brass Knuckles - free low poly" (https://skfb.ly/ooYzB) by Ruslan Koschey is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).*/
	item Knuckleduster
	{
	Weight	=	0.2,
        WeaponSprite	=	PA_Knucks,
	DisplayName	=	Knuckleduster,
	Icon	=	Knuckleduster,
	MetalValue = 30,
	MaxRange	=	1.2,
        MinAngle	=	0.1,
        Type	=	Weapon,
        MinimumSwingTime	=	2.5,
        KnockBackOnNoDeath	=	TRUE,
        SwingAmountBeforeImpact	=	0.1,
        Categories	=	Unarmed;SmallBlunt,
        ConditionLowerChanceOneIn	=	70,
        SplatNumber	=	1,
        PushBackMod	=	0.5,
        SubCategory	=	Swinging,
        ConditionMax	=	15,
        MaxHitCount	=	1,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        SwingTime	=	2.5,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        BreakSound  =   BreakMetalItem,
        TreeDamage  =   0,
        CriticalChance	=	30,
        CritDmgMultiplier = 2,
        MinDamage	=	0.2,
        MaxDamage	=	0.7,
        BaseSpeed = 1,
        WeaponLength = 0.0,
        MinRange	=	0.61,
	
	}
/*
   fixing Fix Knuckleduster
    {
       Require : Knuckleduster,

       Fixer : DuctTape=2,
       Fixer : Scotchtape=3,
    }
	*/

}
